Polar Eclipse™ is a game where time meets temperature. It's interactive and surprising. Designed for global citizens eight years and up. If you make it into the future while getting cooler, you will survive.
When the documentary film An Inconvenient Truth was released in 2006 we started this project. A notebook of ideas, over the course of several years, evolved into this game. Is it educational? Is it fun? Does it make you think? These were questions we considered and re-considered. Why make yet another product to sell? Will this help offset our own carbon footprint? How can we instigate questions about climate change and leave the players feeling empowered and not defeated? What will give kids, with their magic energy, more tools and more hope? How can we honor wild and native places? These questions became our directive.
Created for friends and families, classrooms and science centers, the board game, brings people together face to face to play and learn. An iPad app. (in it's infancy) is a global excursion. Our goal is to open up the questions and events to everyone's imagination. As Joseph Joubert said, "To teach is to learn twice." In this new world of technology we can play at the table, or make new friends, across the room or across the planet.
A SPECIAL THANKS to make this game possible:
Friends of Ecological Literacy - Chuck Weber, Dottie and Thomas H. Carn
Friends of the Earth - Maureen Sullivan, Joe Pollara, Doug Jacober, Jerusha Lindgren, Bev and Lorin Ronnow
Friends of Biodiversity - Malinda Chouinard, Raines Cohen
Friends of Education - Bob and Teri Ladle, Angela Dean, Maggie Fillmore, Dave Greulich, Mary Burton, Janet Johnson, Stephanie and Dan Carn, Evelyn Lees, Jim Dockery, Marty Harger, Marie Mooseman